SKU: 28290007363
cybex breeze

cybex breeze Cybex Gazelle S Second Seat

Sale price$22.58 Regular price$25.09
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Ships within 48 hours · Estimated delivery Sep 13 - Sep 18

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Description

cybex breeze Cybex Gazelle S Second SeatAs your family grows, convert your CYBEX eGazelle or Gazelle S from a single to a double stroller with a second full size seat to allow two children to ride at the same time. Each eGazelle Gazelle S seat can be used in parent facing or forward facing mode and can be attached on either the strollers upper or lower positions. Features & Benefits Easily converts your eGazelle or Gazelle S from a single to double stroller without additional adapters Full

As your family grows, convert your CYBEX eGazelle or Gazelle S from a single to a double stroller with a second full size seat to allow two children to ride at the same time. Each eGazelle/Gazelle S seat can be used in parent-facing or forward-facing mode and can be attached on either the stroller’s upper or lower positions.

Features & Benefits

  • Easily converts your eGazelle or Gazelle S from a single to double stroller without additional adapters
  • Full-sized seat supports a child up to 50 lbs.
  • One-Pull Harness: Our user-friendly harness system makes securing your child in the seat a breeze with one simple pull – no fuss and extra handy if you’re doing it twice!
  • Independent back and leg adjustments offer multiple configurations, allowing you to position your child for comfort
  • Extendable XXL sun canopy with mesh window and a UPF 50+ rating
  • Large seat unit reclines to a near-flat position
  • Removable bumper bar makes it easy to get child in and out of the seat
  • Measurements: 13.5” L x 16” W x 31” H, Weight: 9 lbs.
  • Use from 6 months up to 50 lbs.
  • Compatible with CYBEX Gazelle S 2 and eGazelle S Strollers
      Shipping Notes
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      Exchange/Return Notes
      • We offer a 30-day return/exchange service after receiving.
      • Final sale items are not eligible for returns or exchanges.
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      SKU: 28290007363

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      4.6 ★★★★★
      Based on 24 reviews
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      Verified Purchase
      Joan Rubio
      Cuba, US
      ★★★★★ 5
      Imprescindible
      Format: Hardcover
      Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on October 15, 2025
      P
      Verified Purchase
      Piotr S.
      Boise, US
      ★★★★★ 5
      good quality
      Format: Hardcover, Format: Hardcover
      Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on February 13, 2019
      T
      Verified Purchase
      Tyler aldrich
      Charlottesville, US
      ★★★★★ 4
      An Invaluable Book
      Format: Hardcover, Format: Hardcover
      Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on November 11, 2023
      G
      Verified Purchase
      ghostwriter
      Dallas, US
      ★★★★★ 5
      Much thicker than I expected!
      Format: Hardcover
      This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on June 14, 2021
      J
      Verified Purchase
      Jessica Jarrett
      Phoenix, US
      ★★★★★ 5
      Kickstarts your knowledge of game dev
      Format: Hardcover
      This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on July 1, 2021

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