SKU: 29388527488
maxi cosi 360 spin

maxi cosi 360 spin Maxi-Cosi Emme 360° Rotating All-in-One Convertible Car Seat – Swaddles Baby

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Description

maxi cosi 360 spin Maxi-Cosi Emme 360° Rotating All-in-One Convertible Car Seat – Swaddles BabyThe Maxi Cosi Emme is an innovative rotational car seat with 360 FlexiSpin technology that allows you to swivel the car seat in all modes of use (rear and forward facing). You can easily get your child in and out of the car with less back strain. Maxi Cosis TensionFix is a patent pending red to green tension sensitive indicator that shows you when your seat belt has tension. Emme 360 evolves with your child as they grow from birth to 10 years.

The Maxi Cosi Emme is an innovative rotational car seat with 360° FlexiSpin technology that allows you to swivel the car seat in all modes of use (rear- and forward-facing). You can easily get your child in and out of the car with less back strain.  Maxi-Cosi’s TensionFix™ is a patent-pending red-to-green tension-sensitive indicator that shows you when your seat belt has tension. Emme 360™ evolves with your child as they grow from birth to 10 years. 


Specifications
  • 360° FlexiSpin rotational seat makes getting your child in and out of the car easier than ever.
  • Soft locks in the base keep the seat steady when buckling and unbuckling.
  • Easy-turn handles make the seat simple to rotate.
  • All-in-One convertible car seat with 3 modes of use: rear-facing (5–40 lbs.), forward-facing (22–65 lbs.), and belt-positioning booster (40–100 lbs.)
  • Designed with an attached connection cord to ensure that the base and seat must be used together when installed.
  • Maxi-Cosi’s TensionFix™  is our patent-pending red-to-green tension-sensitive indicator that shows you when your seat belt has tension.
  • Built-in vehicle belt lock-off arm that helps you get a secure fit during installation.
  • QuikFit 10-position headrest and harness adjust easily when your child advances to the next growth stage.
  • ReclineFit with 5 reclining positions adds to your child’s comfort.
  • ClipQuik™ Magnetic Chest Clip promotes struggle-free buckling for easy in and out.
  • Innovative cup holder design rotates to accommodate sippy cups of various shapes and styles.
  • Both cup holders are removable and dishwasher-safe.
  • PureCosi™ fabrics are made without wool or added fire retardant treatment.
  • All fabrics and cushions are machine-washable and dryer-safe.
  • QuikClean seat pad insert easily removes for fast cleaning (car seat can be used without the insert)
  • Plush, soft materials designed with extra cushioning and support.
  • Harness holders keep the harness out of your way while placing your child in the seat.
  • 1-year warranty.

 

Dimensions & Weight

  • 19" D x 22" W
  • 38 lbs.
  • Rear-facing 5-40 lbs.
  • Forward-facing 22-65 lbs.
  • Belt-positioning booster 40-100 lbs.

 

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SKU: 29388527488

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4.2 ★★★★★
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M
Mel
Birmingham, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Charlottesville, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
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Reviewed in the United States on November 15, 2025
J
Jason Skillman
Fort Morgan, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Natrona Heights, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
P
Paul Killman
Charlottesville, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025

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