SKU: 45940305000
double stroller for sale

double stroller for sale Silver Cross Jet Double Stroller

Sale price$24.47 Regular price$27.19
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Ships within 48 hours · Estimated delivery Sep 17 - Sep 22

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Description

double stroller for sale Silver Cross Jet Double StrollerTravel light with twice the fun Say hello to the NEW Jet Double travel stroller by the original stroller brand, Silver Cross. Spacious enough to accommodate two children comfortably yet compact enough to navigate tight spaces and standard size doorways. Jet Double is perfect for family trips weighing in at just 19. 7 lbs, this lightweight stroller is even approved for use at Disney parks. At departure or the end of your adventures, Jet Double can be


Travel light with twice the fun

Say hello to the NEW Jet Double travel stroller by the original stroller brand, Silver Cross. 

Spacious enough to accommodate two children comfortably yet compact enough to navigate tight spaces and standard-size doorways. Jet Double is perfect for family trips weighing in at just 19.7 lbs, this lightweight stroller is even approved for use at Disney parks. 

At departure or the end of your adventures, Jet Double can be easily folded to self-stand on its wheels, then store away in the optional travel bag to protect your stroller on the go. Perfect for the trunk of your car or the gate of a plane. 

Whether you’re strolling on your doorstep or exploring new destinations, Jet Double is the perfect double stroller at both home and away.

Two passengers
Jet Double carries two passengers with ease, whether it’s twins or two siblings, with each seat holding up to 50 lbs. 

Ready for takeoff 
Jet Double can be easily folded to self-stand on its wheels and be pulled along suitcase style, then stored away in the optional travel bag accessory to protect your stroller on-the-go. Perfect for the trunk of your car or the gate of a plane. 

Disney park approved
With its lightweight (just 19.7 lbs!) and slimline design, Jet Double fits through standard-size doorways and is also approved for use at Disney parks.

Reclining smart seats
Each seat is designed for comfort both in height and sculpted support, and have independent deep reclines, ideal if one child is napping and the other is sightseeing.

Magnetic Genius™ buckles
Clicking together in three simple steps, the magnetic Genius™ buckles provide advanced safety and protection when you’re on the move.

Smooth Ride
Durable wheels, premium suspension and a flip-flop friendly brake mean Jet Double can maneuver through amusement parks, airports and neighborhoods with ease. 

Adjustable calf supports
The seats feature independent adjustable calf supports, offering comfort for growing legs.

Sun protection 
With UPF50+ fabric and two oversized, extendable hoods, your little passengers will be cool and comfortable in Jet Double. 

Spacious basket
Keep your baby’s essentials close in the spacious, under seat storage basket that holds up to 22 lbs.

Sustainable design 
Anti-crease, soft jersey fabrics, crafted using recycled plastic bottles, ensure your Jet Double is always looking its best. Vegan leather armbar and pushbar accents provide a luxurious and soft touch.  

Clever accessories 
The included rain cover protects littles from the elements. Further customize your Jet Double stroller with optional smart accessories for you like our travel bag and phone holder, and a sweet one for them, like our snack tray that encourage independent eating and keeps crumbs at bay (sold separately).

Car seat capable
Remove the Jet Double bumper bar to attach your infant carrier of choice to the wider seat – perfect if you’re strolling with a newborn and an older sibling.

Compatible infant car seats include: 
Clek: Liing
Cybex: Aton, Aton Q, Cloud Q, Aton G & Cloud G
Maxi Cosi®: Mico 30, Mico Max, Coral XP & Mico Luxe+
Nuna®: Pipa™, Pipa™ Lite , Pipa™ Lite LX, Pipa™ RX, Pipa™ Aire, Pipa™ Aire RX, Pipa™ Urbn

Specifications

  • Suitable from : 3+ Months, 0+ months with car seat adapter in use
  • Each seat holds up to : 50 lbs
  • Dimensions: L31 x W27 x H42.5″
  • Folded Dimensions: L9 x W31 x H24″
  • Weight: 19.7 lbs excluding bumper bar
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 45940305000

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Mike Reed
Charlottesville, US
★★★★★ 3
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Format: Paperback
This was an okay book, with nothing exceptional. Starting the book off with "Krustonia" was a big mistake, as it's easily the worst Simpsons comic ever. Once you start reading it, it gets boring, so take my advice, read everything else first, then come back to this one, since I lost enthusiasm after struggling to complete Krustonia for several days. That said, Homer's wresting days are really funny, the Smithers clones are strange, but somehow very entertaining. (Mr. Burns better watch out :) and Homer as Radioactive Man was great, especially to see Leon "Michael Jackson" Komposki back. I also liked the mini-Ned Flanders mystery, and the guide to comic book conventions. If it weren't for Krustonia, this book would be the perfect buy.
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Reviewed in the United States on July 30, 2000
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cybereality
Battle Creek, US
★★★★★ 5
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Format: Kindle
Rachel Cordone’s Unreal Engine 4 Game Development Quick Start Guide is the perfect book for people with some programming chops, or users of other engines (like Unity), that want to get up to speed quickly with Unreal. I really liked how the author does not waste time explaining basic things (like what functions or variables are) and jumps to the practical steps for getting things working. Unreal experience is not required at all, though you should have some foundation of how programming works to get the most out of the text. Most of the book is using Blueprints, the built-in visual scripting language of UE4. I’m a huge fan of Blueprints, and visual scripting in general, and you can accomplish many things, even a whole game, without touching C++. However, Rachel does show how to use C++ and interface with Blueprints code (very handy). Within the book, the author explains each step along the way to accomplish various things, along with screenshots of the Blueprints, making everything easy to follow. Some of the topics covered include: the basics of navigating the editor, using variables, functions, events, and creating a Blueprint from scratch. Adding C++ to a Blueprint project. Creating menus and HUDs with UMG, animation, scripting AI, multiplayer, and optimization. Definitely not an exhaustive list, but a good range of information to get a feel for how powerful Unreal is and how to quickly start working with it. So far, I’ve only read maybe a couple other Unreal books, but I think I can say this is the best I’ve seen. While some other books are longer and more in depth, as this one only clocks in at just under 200 pages, I feel like the brevity helps keep things focused. While you’re not creating Grand Theft Auto here, the simple demo built in the book is functional and teaches the basics of how you would make a game in Unreal. This is a case where the title of the book is very apt and honest. This is a “quick start” guide for game developers not familiar with Unreal Engine 4, but maybe that have experience with Unity or some other engine or framework. I think if you are a complete beginner, you might want to read up on basic programming concepts first, though the book is simple enough you could probably just jump in if you really wanted. For people with experience elsewhere, this is perfect to get up to speed with Unreal fast. I can’t recommend this book enough.
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Reviewed in the United States on August 31, 2019
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Dr. Glen V
Belleville, US
★★★★★ 5
Easy to follow and very thorough.
Format: Paperback
I went from start to finish on this book and feel more than comfortable with the basics of this platform. If I can do it, so can journalists.
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Reviewed in the United States on April 2, 2022
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stacie
Lowell, US
★★★★★ 5
Great present
Format: Paperback
My son asked for theirs for Xmas and he needed it for school
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Reviewed in the United States on February 9, 2021
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James
Charlottesville, US
★★★★★ 1
Bugs Within Code
Format: Paperback
The blueprint code where we change the material of the character skeletal mesh has a serious game breaking bug. When the player picks up just ONE of the spheres, the game exits after three seconds despite the fact that there are still two remaining. I followed the code to the letter, even going out of my way to using the exact same engine version as in the book. There are no hints nor tips within the book that offers solutions should any problems arise. Therefore, one would expect the code to be flawless and bug free. At this point, one would be better off seeking free tutorials from elsewhere. The book does not go in depth with anything considered 'advanced' (interactive doors). Very disappointing considering how much one pays for the book.
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Reviewed in the United States on December 29, 2019

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