SKU: 47562829735
stokke bed dimensions

stokke bed dimensions Stokke® Sleepi™ Bed V3 with Mattress

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Description

stokke bed dimensions Stokke® Sleepi™ Bed V3 with MattressThe bed that grows with your child. With its adjustable mattress height and removable wheels & side rails, the Stokke Sleepi Bed is built to accommodate the changing needs of your little one from birth all the way to 5 years old. Perfect for babies and toddlers alike, its soft oval design cocoons your child offering comfort and familiarity for a restful, long nights sleep. Keep your newborn close by with the mattress in the raised position, then

The bed that grows with your child.

With its adjustable mattress height and removable wheels & side rails, the Stokke Sleepi Bed is built to accommodate the changing needs of your little one from birth all the way to 5 years old. Perfect for babies and toddlers alike, its soft oval design cocoons your child offering comfort and familiarity for a restful, long night’s sleep.

Keep your newborn close by with the mattress in the raised position, then gradually lower the mattress as baby gets bigger and reaches their curious climbing stage. With a generous mattress length of 137cm, you won’t have to worry about expensive bed replacements. Instead, simply remove the wheels and one side of the frame to convert it into a toddler bed, granting them more independence and allowing them to get in and out of bed on their own.

The Sleepi concept was developed by Stokke with sound sleep and safety in mind. Built from solid European birch and finished with a non toxic & chemical-free lacquer, the Sleepi Bed embodies healthy & sustainable sleep.

We’ve paired the Stokke Sleepi with our natural-fibre Coco Mat and Latex Mat mattresses. Handmade in Devon using natural & organic materials - and designed to fit the Sleepi Bed exactly - these are the perfect mattresses for your little one's sleep space. Please see below for more details.

In September 2022 Stokke revised the design & sizes of their Sleepi range. For more information, please see our Stokke Sleepi Help Sheet.

Care Guide
Bed: Treated with a protective lacquer. Wipe clean with a slightly damp cloth.
Mattress: Read our Nursery Mattress Care Guide.

Materials
Cot: Solid European beech, metal fixings.
Cot colour: Natural

Mattress Technical Information
Complies with all standards (BS EN 16890:2017 +A1:2021 and BS7177:2008 for domestic use, and with Fire and Safety Furniture Regulations 1998).
For safety reasons, we remove the zip pull from the outer and inner covers. To open the zip, please use a paper clip or safety pin to draw the zip slide.
All measurements in cm
Total Length Total Width
Total Height
Mattress Width
Mattress Length
Sleepi V3
141
74
87
70 137
Sleepi V2 127 74 86 68 122
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 47562829735

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Mike Reed
Whiting, US
★★★★★ 3
Krustonia
Format: Paperback
This was an okay book, with nothing exceptional. Starting the book off with "Krustonia" was a big mistake, as it's easily the worst Simpsons comic ever. Once you start reading it, it gets boring, so take my advice, read everything else first, then come back to this one, since I lost enthusiasm after struggling to complete Krustonia for several days. That said, Homer's wresting days are really funny, the Smithers clones are strange, but somehow very entertaining. (Mr. Burns better watch out :) and Homer as Radioactive Man was great, especially to see Leon "Michael Jackson" Komposki back. I also liked the mini-Ned Flanders mystery, and the guide to comic book conventions. If it weren't for Krustonia, this book would be the perfect buy.
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Reviewed in the United States on July 30, 2000
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Verified Purchase
cybereality
Port Orchard, US
★★★★★ 5
Perfect For Game Developers w/ Some Experience Wishing To Learn Unreal Fast
Format: Kindle
Rachel Cordone’s Unreal Engine 4 Game Development Quick Start Guide is the perfect book for people with some programming chops, or users of other engines (like Unity), that want to get up to speed quickly with Unreal. I really liked how the author does not waste time explaining basic things (like what functions or variables are) and jumps to the practical steps for getting things working. Unreal experience is not required at all, though you should have some foundation of how programming works to get the most out of the text. Most of the book is using Blueprints, the built-in visual scripting language of UE4. I’m a huge fan of Blueprints, and visual scripting in general, and you can accomplish many things, even a whole game, without touching C++. However, Rachel does show how to use C++ and interface with Blueprints code (very handy). Within the book, the author explains each step along the way to accomplish various things, along with screenshots of the Blueprints, making everything easy to follow. Some of the topics covered include: the basics of navigating the editor, using variables, functions, events, and creating a Blueprint from scratch. Adding C++ to a Blueprint project. Creating menus and HUDs with UMG, animation, scripting AI, multiplayer, and optimization. Definitely not an exhaustive list, but a good range of information to get a feel for how powerful Unreal is and how to quickly start working with it. So far, I’ve only read maybe a couple other Unreal books, but I think I can say this is the best I’ve seen. While some other books are longer and more in depth, as this one only clocks in at just under 200 pages, I feel like the brevity helps keep things focused. While you’re not creating Grand Theft Auto here, the simple demo built in the book is functional and teaches the basics of how you would make a game in Unreal. This is a case where the title of the book is very apt and honest. This is a “quick start” guide for game developers not familiar with Unreal Engine 4, but maybe that have experience with Unity or some other engine or framework. I think if you are a complete beginner, you might want to read up on basic programming concepts first, though the book is simple enough you could probably just jump in if you really wanted. For people with experience elsewhere, this is perfect to get up to speed with Unreal fast. I can’t recommend this book enough.
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Reviewed in the United States on August 31, 2019
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Dr. Glen V
Whiting, US
★★★★★ 5
Easy to follow and very thorough.
Format: Paperback
I went from start to finish on this book and feel more than comfortable with the basics of this platform. If I can do it, so can journalists.
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Reviewed in the United States on April 2, 2022
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stacie
Lowell, US
★★★★★ 5
Great present
Format: Paperback
My son asked for theirs for Xmas and he needed it for school
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Reviewed in the United States on February 9, 2021
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James
Port Orchard, US
★★★★★ 1
Bugs Within Code
Format: Paperback
The blueprint code where we change the material of the character skeletal mesh has a serious game breaking bug. When the player picks up just ONE of the spheres, the game exits after three seconds despite the fact that there are still two remaining. I followed the code to the letter, even going out of my way to using the exact same engine version as in the book. There are no hints nor tips within the book that offers solutions should any problems arise. Therefore, one would expect the code to be flawless and bug free. At this point, one would be better off seeking free tutorials from elsewhere. The book does not go in depth with anything considered 'advanced' (interactive doors). Very disappointing considering how much one pays for the book.
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Reviewed in the United States on December 29, 2019

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