SKU: 84433617270
cybex cloud 9

cybex cloud 9 Cybex Cloud T i-Size – Nine Kids

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Description

cybex cloud 9 Cybex Cloud T i-Size – Nine KidsCloud T i Size ungbarnablstllinn veitir hmarks sveigjanleika og gindi fyrir barn sem er a vaxa. Hann bur upp hallandi stu blnum og nr flata legustu egar hann er notaur sem hluti af ferakerfi (travel system) ea frstandandi! Fyrir brn fr fingu til ub. 24 mnaa H barns: fr 45 til 87 cm yngd barns: mest 13kg Samykkt regluger: UN R129 03 CYBEX Cloud T i Size ungbarnablstllinn er fullkominn fjlnota blstll. egar hann er notaur me Base T getur hann halla nr

Cloud T i-Size ungbarnabílstóllinn veitir hámarks sveigjanleika og þægindi fyrir barn sem er að vaxa. Hann býður upp á hallandi stöðu í bílnum og nær-flata legustöðu þegar hann er notaður sem hluti af ferðakerfi (travel system) eða frístandandi!

    • Fyrir börn frá fæðingu til uþb. 24 mánaða
    • Hæð barns: frá 45 til 87 cm
    • Þyngd barns: mest 13kg
    • Samþykkt reglugerð: UN R129/03


CYBEX Cloud T i-Size
ungbarnabílstóllinn er fullkominn fjölnota bílstóll. Þegar hann er notaður með Base T getur hann hallað nær fullkomnlega fyrir mjög þægilegt ferðalag. Utan bílsins er hægt að nota hann með barnavagn sem hluta af ferðakerfi, og tryggir hámarks þægindi með nær-flata legustöðu.

Loftræsting allan hringinn tryggir jafnvel þægilegt hitastig í hverri árstíð. 
180° snúningur gerir þér kleift að snúa stólnum að bílhurðinni, sem auðveldar að setja stólinn í eða taka úr bílnum.

Cloud T i-Size er fullkominn félagi, hvert sem farið er.


EIGINLEIKAR CLOUD T

Þægindi, hvert sem farið er


Bílstóll þessi etur ný viðmið fyrir þægindi: Nýstárlegt halla-kerfi lætur bak- og fótpall halla samtímis, sem skapar einstaklega góða, nær-flata legustöðu fyrir ungbarnið.

Á meðan stóllinn hallar er höfuð barnsins varið frá því að falla fram, sem tryggir óheft öndun. Utan bílsins veitir nær-flöt legustaða hámarks þægindi á ferðinni.

Hámarks loftflæði


Barnið þitt nýtur þægilegs hitastigs allt árið þökk sé loftræstingu allan hringinn. Plus-efnisútgáfan er með 3D-netglufum sem auka loftgegndræpið allt að sex sinnum – tryggir þægindi óháð veðri.

Auðvelt að setja barnið í og taka það úr bílnum

180° snúningur á base-inu gerir þér kleift að snúa Cloud T i-Size að bílhurðinni, sem gerir það einstaklega auðvelt að setja barnið í eða taka úr bílnum (krefst Base T).

Það er einnig einfalt að smella bílstólnum á base-ið, þannig að sofnandi börn geta haldið áfram að sofa.

Þú getur jafnframt fest barnið í bílinn án þess að leggja álag á bakið þitt.


Eiginleikar

Auðveld flutningur frá bíl til barnavagns


Fullkomin vernd gegn sól



CLOUD T i-Size passar með:

    • Base T
    • Base Z2
    • Summer Cover
    • Sun Shade
    • Insect Net
    • Rain Cover
    • SensorSafe 4-in-1 Kit Infant
    • Snogga Mini 2
    • Platinum Winter Footmuff Mini

Uppsetning bílstóls í bílinn:

Uppsetning með base-i (valkostur 1):
Leitaðu að i-Size merkinu. Ef bílsætið er merkt með þessu merki er það hæft til notkunar með öllum i-Size barnastólum. Ef bíllinn þinn hefur ekki i-Size merki er ekki hægt að nota bílstólinn með base-i.

Uppsetning með beltum (valkostur 2):
Ungbarnabílstólinn má nota á öll bílsæti með þriggja punkta beltum.




Fyrir frekari upplýsingar bendum við á verslun okkar í Bæjarlind 6. Okkur er einnig að finna í tölvupósti [email protected] eða í síma 77 55 999 á opnunartíma verslunar.


Þar sem um öryggisvöru er að ræða er hvorki hægt að skila eða skipta bílstólum eftir að þeir eru farnir úr verslun okkar. Ekki er mælt með því að öryggisvörur séu sendar með Dropp eða sambærilegum flutningsaðilum, slíkt er alltaf á ábyrgð þess sem kaupir vöruna.

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SKU: 84433617270

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Rick N
Los Angeles, US
★★★★★ 5
I would consider this a must read for game developers.
Format: Paperback
Full of really useful information, and written with a touch of humor.
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Reviewed in the United States on August 10, 2025
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Verified Purchase
gd1701
Massapequa, US
★★★★★ 5
Great game design book
Format: Paperback
Great new version of the book. Worth upgrading.
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Reviewed in the United States on January 29, 2025
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Laddie
Lowell, US
★★★★★ 5
Level Up Again: Essential Third Edition for Video Game Designers
Format: Paperback
If you’re serious about making fun and successful videogames, you will buy, read and learn from Level Up! 3rd Edition. I was the first person to pre order the 1st edition, and as someone who worked alongside Scott Rogers at videogame publisher THQ, I can tell you this newly expanded volume is the most complete, accessible guide to video game design yet. Scott Rogers remains the “heavy hitter” I described in my original review—equal parts lifelong gamer, pen and paper enthusiast, and seasoned industry pro. He’s witnessed games evolve from the ground up, studied every mechanic, and distilled decades of professional game design wisdom into lessons both beginners and veterans can apply immediately. Building on the solid foundation of the 1st edition—history, team roles, idea to concept mapping, the Triangle of Weirdness, and the Beat Chart—the 3rd Edition has been expanded to cover today’s challenges. You’ll see how to develop ideas with real world appeal and weave monetization strategies into your game designs from day one. A new chapter on playtesting walks you through structuring tests, gathering actionable feedback, and iterating mechanics, saving you weeks of blind alleys. There’s an in depth exploration of pre production through post mortem so you can avoid feature creep, scope collapse, and production bottlenecks. You’ll also find dedicated guidance for console, mobile, VR/AR/MR, and live service games—including detailed control schemes, UI/UX patterns, and economy rules tailored to each platform. And consistent with the first two editions, Scott includes new exercises and analogies—even an original chili recipe that illustrates balancing risk versus reward in game economies (and because Scott loves chili). You’ll still find the clear “Universal Truths” synopses at each chapter’s end, an updated table of contents and index for quick reference, and the cartoons and Rogers isms that make complex concepts easier to understand. If you want to level up your game design knowledge, grab this 3rd Edition of Level Up! For a deep dive on the original material, see my full review of the 1st edition on Amazon. Laddie Ervin Scott’s former boss and video game industry professional.
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Reviewed in the United States on April 17, 2025
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Tom
Fort Morgan, US
★★★★★ 5
Like you have a smart helpful co-worker
Format: Paperback
This is the friendliest way to learn real practical game design you’ll ever find. Scott is an expert at this. He knows his stuff. And he’s happy to share. Joyous, even. This book is full of tips and stories and good ways to think about things. There are occasional academic frameworks, but most of those are side notes. Think of this more like you’re starting a job at the game studio of your dreams and the guy sitting next to you knows everything and wants to share. And he can draw! The sketches are cute and really help get the ideas across. I would read this without the images, but the images make it more fun and easier to absorb. I’ve read previous editions and this is the best version by far. The section on prototyping is especially nice. Prototyping is a key concept to learn, and breaking it down with some systems thinking is smart. The updated sketches and references throughout the book are also great - it feels current. About me: I’ve been a professional game designer for over 30 years. I’ve taught this material at colleges for almost ten years. I know game design. This is game design, but even more fun than it already is.
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Reviewed in the United States on May 31, 2025
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Seth Johnson
Lake Worth, US
★★★★★ 5
A book about making games that's as fun as playing them
Format: Paperback
If you want a book about making games that's as fun as the games you like to play, Level Up is the book you're looking for. Scott Rogers doodles and jokes as he guides you through not just the basics of game design but through level after level of the challenges that come up in game design and production, sharing tools and wisdom that will put you far ahead of anyone just trying to simply copy their favorite game. Games and the industry that makes them are always changing, so it's exciting to see Scott update Level Up to its third edition with his latest takes and tricks (and even maybe a new joke or two.) Scott doesn't just make games, he truly loves games--and if you love games, he wants to help you make games too. Grab a copy, and get ready to have some fun! (Disclosure: The publisher was nice enough to send me a copy for review, but they were too late--I had already bought a copy. The additional book has been passed on to a local school game design club.)
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Reviewed in the United States on April 4, 2025

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