SKU: 91846599335
cybex cloud i

cybex cloud i Cybex Cloud Q – Seedlings

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Description

cybex cloud i Cybex Cloud Q – SeedlingsCLOUD Q REAR FACING INFANT CAR SEAT Luxury Travel redefined The Cloud Q is the latest innovative result of our ongoing research. The rear facing infant carrier builds and improves on the strong tradition of previous CYBEX premium infant car seats, with a ground breaking, ergonomic design offering a full recline position outside of the car. The result is a perfect symbiosis of phenomenal protection and a new kind of travel system for outstanding safety

CLOUD Q REAR-FACING INFANT CAR SEAT

Luxury Travel redefined

The Cloud Q is the latest innovative result of our ongoing research. The rear-facing infant carrier builds and improves on the strong tradition of previous CYBEX premium infant car seats, with a ground-breaking, ergonomic design offering a full-recline position outside of the car. The result is a perfect symbiosis of phenomenal protection and a new kind of travel system for outstanding safety inside and outside of the car.

  • Ergonomic design with full-recline position outside of the car
  • Removable newborn inlay for premature and very small babies
  • 11-position height-adjustable headrest with integrated harness guides
  • Telescopic Linear Side-impact Protection (L.S.P. System)
  • Integrated XXL foldaway sun canopy
  • Travel system ready by adding CYBEX and other brand strollers

Thanks to a ground-breaking ergonomic design, the Cloud Q rear-facing infant car seat easily converts to a full-recline position outside of the car. This innovative seat is complemented by a telescopic linear side-impact protection system, full-recline angle also inside the car, and an XXL canopy offering sun protection with UVP50+. The 11-position height-adjustable headrest of the infant car seat simultaneously changes the harness length and sitting angle. As a result, the infant car seat grows with the child.

RECLINING BACKREST

Ergonomic design with full-recline position outside of the car

An innovative new function of the Cloud Q is that it easily converts to a full-recline position outside of the car. With a longer leg-rest and full-recline position, the baby can lie comfortably and in an ergonomically correct position.

The angle can be adjusted easily with one hand without having to take the child out of the carrier, and the handle remains in the carrying position for easier mobility. In combination with the CYBEX strollers, the Cloud Q can be used as a visually harmonious travel system. Thanks to the ergonomic design with full-recline position, the infant car seat transforms into a practical and clever carry cot for the first months. Sleeping babies rest with optimal protection and in an ergonomically correct position.

  • REMOVABLE NEWBORN INLAY
  • TELESCOPIC L.S.P. SYSTEM
  • 11-POSITION HEIGHT-ADJUSTABLE HEADREST
  • MATCHING INTEGRATED XXL FOLD-AWAY SUN CANOPY
  • Perfect sun and wind protection with UVP50+
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SKU: 91846599335

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4.4 ★★★★★
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Guanxiong Xue
West Palm Beach, US
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 21, 2014
R
Verified Purchase
Ryan
Lake Worth, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Alexandria, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Charlottesville, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
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Verified Purchase
bOB wALTERS
Bozeman, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018

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