SKU: 80073539618
rennrad hinterradnabe 24 loch

rennrad hinterradnabe 24 loch DT Swiss 240 EXP Hinterradnabe 5x130 mm Straightpull non Disc Schnells – RAAAD.de

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Description

rennrad hinterradnabe 24 loch DT Swiss 240 EXP Hinterradnabe 5x130 mm Straightpull non Disc Schnells – RAAAD.deDie DT Swiss 240 EXP Hinterradnabe 5x130 mm mit Schnellspanner und 24 Loch ist die perfekte Wahl fr ambitionierte Rennrad und Cyclocross Fahrer, die Wert auf Performance, Langlebigkeit und einfachste Wartung legen. Das berarbeitete Ratchet EXP Freilaufsystem bietet eine direkte Kraftbertragung mit 36 Rastpunkten und sorgt fr herausragende Effizienz auf jedem Terrain. Die Straightpull Nabe berzeugt mit geringem Gewicht, hoher Steifigkeit und

Die DT Swiss 240 EXP Hinterradnabe 5x130 mm mit Schnellspanner und 24 Loch ist die perfekte Wahl für ambitionierte Rennrad- und Cyclocross-Fahrer, die Wert auf Performance, Langlebigkeit und einfachste Wartung legen. Das überarbeitete Ratchet EXP-Freilaufsystem bietet eine direkte Kraftübertragung mit 36 Rastpunkten und sorgt für herausragende Effizienz auf jedem Terrain.

Die Straightpull-Nabe überzeugt mit geringem Gewicht, hoher Steifigkeit und durchdachtem Design. Dank der e-Bike-Freigabe (bis 32 km/h/250 W) ist sie auch für moderne E-Rennräder geeignet.

Hier geht es zur passenden Vorderradnabe.

Highlights:

  • Freilauf: Shimano Road (HG), Ratchet EXP 36 Zahnscheiben
  • Material: Aluminium Körper, Aluminium Freilauf
  • Schnellspanner-kompatibel: 5 mm Achssystem, Einbaubreite 130 mm
  • Optimale Kraftübertragung: dank größerem Lagerabstand und verbesserter Lagerposition
  • Kompatibel mit: Shimano 11/12-fach Road & SRAM 11-fach Road
  • Speichenaufnahme: Straightpull für maximale Steifigkeit

 

Technische Daten:

  • Verwendung: Rennrad, Cyclocross
  • Lochzahl: 24 Loch
  • Freilauf: Shimano HG
  • Bremssystem: ohne (non-disc)
  • Freigegeben für E-Bikes: Ja, bis 32 km/h / 250 W
  • Lagerung: 4x Industrielager
  • Farbe: schwarz matt mit rot-weißen Decals
  • Gewicht: 199 g

 

Lieferumfang:

  • DT Swiss 240 EXP Hinterradnabe 5x130 mm Schnellspanner, 24 Loch, Straightpull, Shimano HG
  • Hinweis: Werkstattverpackung (ohne Umverpackung)

 

Hersteller-Nr.: H24PHRQIR24SA4814S | EAN: 7613052352015

Maximale Performance auf der Straße – mit der DT Swiss 240 EXP bist du immer einen Schritt voraus!

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SKU: 80073539618

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Xiaomeng Han
Pawtucket, US
★★★★★ 5
Five Stars
Format: Paperback
great
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Reviewed in the United States on September 18, 2016
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Guanxiong Xue
Draper, US
★★★★★ 5
go o o o o
Format: Paperback
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Reviewed in the United States on October 21, 2014
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Ryan
West Palm Beach, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Charles
Dallas, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
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cybereality
Pawtucket, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019

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