SKU: 54352850668
analog delay guitar pedal

analog delay guitar pedal B-304 ANALOG DELAY

Sale price$18.23 Regular price$20.26
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Description

analog delay guitar pedal B-304 ANALOG DELAYB 304 ANALOG DELAY True bypass, stereo, analog delay with warmth, fullness and depth, but still with amazing clarity that does not get lost in the mix. Variable time control adjusts delay from 30ms and 600ms. Repeat control varies feedback from slap back to almost infinite repeat making the pedal well suited for classic, vintage delay sounds. And the dry and wet signal paths are completely unaltered so your tone remains pure and intact, without thin

B-304 ANALOG DELAY

True bypass, stereo, analog delay with warmth, fullness and depth, but still with amazing clarity that does not get lost in the mix. Variable time control adjusts delay from 30ms and 600ms. Repeat control varies feedback from slap-back to almost infinite repeat making the pedal well suited for classic, vintage delay sounds.  And the dry and wet signal paths are completely unaltered so your tone remains pure and intact, without thin and brittle sounding repeats. A very organic sounding, delay  without coloration.

SPECIFICATIONS
  • Time
  • Repeats
  • Level
  • Analog
  • True bypass
  • Status LED
  • 6.3 mm Mono jack input/ output
  • Power supply with 9V battery or 9VDC power supply (2.1 mm x 5.5 mm barrel connector, polarity (-) inside, not included) 
  • Dimensions (L x W x H): 4.80" x 2.91" x 2.12"
  • Weight: 19oz
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    SKU: 54352850668

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    Aurélien
    Alexandria, US
    ★★★★★ 5
    Great Book for Project-Based Learning
    Format: Paperback
    As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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    Reviewed in the United States on December 19, 2022
    B
    Bradley Wardell
    New York, US
    ★★★★★ 5
    Thorough and approachable
    Format: Paperback
    Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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    Reviewed in the United States on February 20, 2023
    M
    Verified Purchase
    Mike Athey
    Chelsea, US
    ★★★★★ 2
    Content seems good, but support files/code are insufficient, and the code seems illogical in places
    Format: Paperback
    This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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    Reviewed in the United States on July 31, 2023
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    Shannon
    Fort Morgan, US
    ★★★★★ 5
    Very helpful
    Format: Paperback
    Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 9, 2024
    C
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    ChargingBull
    Lake Worth, US
    ★★★★★ 5
    Lots of uses in Roblox
    Format: Paperback
    Son loves getting these for birthdays and holidays.
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    Reviewed in the United States on July 6, 2025

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