SKU: 23108192373
line 6 pod go expression pedal

line 6 pod go expression pedal Line 6 Pod Go Multi-Effect Guitar Bass Effect Pedal – Specialty Traders

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Description

line 6 pod go expression pedal Line 6 Pod Go Multi-Effect Guitar Bass Effect Pedal – Specialty TradersSpecialty Traders is an Authorized Line 6 Dealer! Line 6 Pod Go Multi Effect Guitar Bass Effect Pedal New With its simple plug and play interface, ultra portable lightweight design, and best in class tones, the POD Go guitar processor gets you on the road to ultimate tone. POD Go enables a simple and intuitive workflow. Choose, edit, and control sounds using the large color LCD screen, five push encoders, eight rugged footswitches, and cast aluminum

Specialty Traders is an Authorized Line 6 Dealer!

Line 6 Pod Go Multi-Effect Guitar Bass Effect Pedal

New

With its simple plug-and-play interface, ultra-portable lightweight design, and best-in-class tones, the POD® Go guitar processor gets you on the road to ultimate tone.

POD Go enables a simple and intuitive workflow. Choose, edit, and control sounds using the large color LCD screen, five push encoders, eight rugged footswitches, and cast-aluminum multi-function expression pedal–and add two external footswitches or a second expression pedal for even more real-time control. All the essential audio connections are at your fingertips, too, including balanced stereo outputs, a duplicate amp out that can be tapped before the Cab/IR, a stereo effects loop, a headphone jack, and even a USB port for accessing the 4-in/4-out audio interface with re-amping.

POD Go boasts an arsenal of professional-quality amp, cab, and effect models drawn from the acclaimed HX family of effects processors–including classic amps like the Blackface, Plexi Lead, and Treadplate–as well as supporting third-party IR loading. What is more, sophisticated features such as Snapshots enable you to easily access all the tones you'll need to cover every section of every song. With POD Go, you won't just take the stage–you'll own it!

Features:
Best-in-class performance
Simple interface with large color display
Compact, ultra-portable lightweight design
270+ HX and legacy amp and effects models
Third-party IR loading
Stereo effects loop and Expression Pedal/Footswitch input
Free POD Go Edit app

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SKU: 23108192373

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4.3 ★★★★★
Based on 8 reviews
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M
Verified Purchase
mwreview
Chelsea, US
★★★★★ 4
Not Quite Up to Simpsons Comics Standards, but Still Fun
Format: Paperback
Despite the cover, there is no western-related comic in this book (probably a good thing). This comic book is funny (it includes a comic book convention survival guide and a look at Lisa's dream house), but Matt Groening and company really raised the bar with some of their other comic books-hence the four star grade. "Krustonia"-Krusty starts his own utopian nation to avoid paying income taxes. Sounds like something he'd do. "Flanders' Big Score"-Fun-diddly-fun comic where amateur detective Ned Flanders investigates the case of the missing church fund-raiser money. "Let's Get Ready to Bumble"-Homer becomes a professional wrestler. Not as good as the other comics in this book. "Bringing Down Baby"-Short starring Maggie which also includes the infamous baby with the one eyebrow. Only mildly amusing. "Smitherses!"-The nuclear power plant employees are on strike for a 5 cent per year raise. True to form, Mr. Burns decides that the best solution is to clone a staff of devoted sycophants (i.e. Smitherses). When the Smitherses begin to compete for Mr. Burns' attention-Watch out! This is a funny, imaginative comic. "Bore Us the Movie Gruel"-Bart and company watch a 1950s film starring Troy McClure (how old is this guy?) and a mule. The usual sarcastic comments are offered. "Radioactive Homer"-A complicated comic. The gist of it is that Homer believes he is Radioactive Man and joins forces with Leon (insane asylum inmate "Michael Jackson" in the TV episode "Stark Raving Dad") to take down Mr. Burns' "Project Q" (mentioned in Simpsons Comics #1 in the Extravaganza book). Has a very funny ending.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 22, 2002
W
Bozeman, US
★★★★★ 5
Matt Groening
Format: Paperback
i want matts autograph
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 1, 1999
D
Verified Purchase
david shen
New York, US
★★★★★ 1
Terrible condition!!! not readable. what a shame!
Format: Paperback
Terrible condition!!! not readable. what a shame!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2022
M
Mike Reed
Louisville, US
★★★★★ 3
Krustonia
Format: Paperback
This was an okay book, with nothing exceptional. Starting the book off with "Krustonia" was a big mistake, as it's easily the worst Simpsons comic ever. Once you start reading it, it gets boring, so take my advice, read everything else first, then come back to this one, since I lost enthusiasm after struggling to complete Krustonia for several days. That said, Homer's wresting days are really funny, the Smithers clones are strange, but somehow very entertaining. (Mr. Burns better watch out :) and Homer as Radioactive Man was great, especially to see Leon "Michael Jackson" Komposki back. I also liked the mini-Ned Flanders mystery, and the guide to comic book conventions. If it weren't for Krustonia, this book would be the perfect buy.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 30, 2000
C
Verified Purchase
cybereality
Lake Worth, US
★★★★★ 5
Perfect For Game Developers w/ Some Experience Wishing To Learn Unreal Fast
Format: Kindle
Rachel Cordone’s Unreal Engine 4 Game Development Quick Start Guide is the perfect book for people with some programming chops, or users of other engines (like Unity), that want to get up to speed quickly with Unreal. I really liked how the author does not waste time explaining basic things (like what functions or variables are) and jumps to the practical steps for getting things working. Unreal experience is not required at all, though you should have some foundation of how programming works to get the most out of the text. Most of the book is using Blueprints, the built-in visual scripting language of UE4. I’m a huge fan of Blueprints, and visual scripting in general, and you can accomplish many things, even a whole game, without touching C++. However, Rachel does show how to use C++ and interface with Blueprints code (very handy). Within the book, the author explains each step along the way to accomplish various things, along with screenshots of the Blueprints, making everything easy to follow. Some of the topics covered include: the basics of navigating the editor, using variables, functions, events, and creating a Blueprint from scratch. Adding C++ to a Blueprint project. Creating menus and HUDs with UMG, animation, scripting AI, multiplayer, and optimization. Definitely not an exhaustive list, but a good range of information to get a feel for how powerful Unreal is and how to quickly start working with it. So far, I’ve only read maybe a couple other Unreal books, but I think I can say this is the best I’ve seen. While some other books are longer and more in depth, as this one only clocks in at just under 200 pages, I feel like the brevity helps keep things focused. While you’re not creating Grand Theft Auto here, the simple demo built in the book is functional and teaches the basics of how you would make a game in Unreal. This is a case where the title of the book is very apt and honest. This is a “quick start” guide for game developers not familiar with Unreal Engine 4, but maybe that have experience with Unity or some other engine or framework. I think if you are a complete beginner, you might want to read up on basic programming concepts first, though the book is simple enough you could probably just jump in if you really wanted. For people with experience elsewhere, this is perfect to get up to speed with Unreal fast. I can’t recommend this book enough.
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Reviewed in the United States on August 31, 2019

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