SKU: 36472291310
cube e bike acid one

cube e bike acid one Cube Acid Hybrid One E-Bike generalüberholt

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Description

cube e bike acid one Cube Acid Hybrid One E-Bike generalüberholtDer Cube Acid ist ein Cube Klassiker und dein idealer Begleiter fr den Alltag. Der robuste Rahmen in Kombination mit dem leistungsstarken Motor steht fr Langlebigkeit und Sicherheit. Ob fr den tglichen Weg zur Arbeit oder fr lange Ausflge am Wochenende, das Cube macht alles mit. Eigenschaften Marke Cube Modell Acid Hybrid One Farbe Blau Jahr 2020 Kilometerstand 1. 700 km Gre S (ideal fr Personen zwischen 160 und 175 cm) Rahmentyp Geschlossen

Der Cube Acid ist ein Cube-Klassiker und dein idealer Begleiter für den Alltag. Der robuste Rahmen in Kombination mit dem leistungsstarken Motor steht für Langlebigkeit und Sicherheit. Ob für den täglichen Weg zur Arbeit oder für lange Ausflüge am Wochenende, das Cube macht alles mit.

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Eigenschaften
Marke Cube
Modell Acid Hybrid One
Farbe Blau
Jahr 2020
Kilometerstand 1.700 km
Größe S (ideal für Personen zwischen 160 und 175 cm)
Rahmentyp Geschlossen
Sattelrohr 40 cm
Gewicht 22 kg
Verwendungszweck Mountainbike
Zustand Das Fahrrad befindet sich in einem guten, aber gebrauchten Zustand. Es hat an manchen Stellen äußerliche Beschädigungen und einige Abschürfungen/ Dellen(siehe Bilder).
Höchstgeschwindigkeit 25 km/h
Elektronische Eigenschaften
Batterie Ursprünglich
Batteriekapazität 500 Wh (Reichweitenleitfaden)
Anzahl der Ladezyklen der Batterie 16
Marke Motor Bosch
Modell Motor Performance Line
Motorposition Tretlager
Drehmoment Motor 65 Nm
Mechanische Eigenschaften
Größe der Räder 29"
Reifen Schwalbe Smart Sam (60-622)
Bremsen Scheiben | Hydraulisch
Marke Gangschaltung Shimano
Modell Gangschaltung Deore
Anzahl der Gänge 9
Antrieb Kette
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SKU: 36472291310

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4.3 ★★★★★
Based on 9 reviews
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S
Verified Purchase
Scrawller on da Waller
Cuba, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Pawtucket, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Birmingham, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Cuba, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Chelsea, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026

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